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The Airfield tile allows for the creation of the Zeppelin. An Airfield tile can be expanded from an Industry tile at the cost of 5. Its maximum size is 1 and its vision radius is 2. Each building of an Airfield tile has 3 hitpoints. When destroyed, an Airfield tile becomes a Rubble tile and emits 1 Gas.

An Airfield tile will only gain power at night if its surroundings are sufficiently industrious; the number of Industry tiles must be greater than its current power. An Airfield tile that is occupied by an enemy unit does not gain power.

During the Autumn weather phase, an Airfield tile emits 1 Chaos.


The Airfield tile can produce a Zeppelin unit at the cost of 25.