The Rifleman unit is the bread and butter unit of infantry-based armies. It can be produced at a Barracks tile for a cost of 5. Its maximum size is 3, its movement speed is 2 and it has a vision radius of 4. Each figure in a Rifleman unit has 2 hitpoints and fires 1 shot that deals 1 damage.
The Rifleman unit's main strength lies in its ability to capture tiles and its hitpoints advantage against militia.
Command Options[]
Move[]
The Rifleman unit moves and attacks as usual.
Focus[]
The Rifleman unit has the Focus ability.
Capture[]
The Rifleman unit can Capture enemy tiles.
Trenches[]
In order to improve their survivability, the Rifleman unit can dig trenches, shaping a Grass, Dirt, Forest, Soil or Crops tile into a Trenches tile. This also removes any Frostbite present on the tile. Trenches provide excellent protection against gunfire, allowing riflemen to hold chokepoints longer.